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32 abilities total. Also browse abilities by family.
100% Hit Chance
Strikes the enemy for 492 Aquatic damage, then rapidly retreats, becoming unattackable for one round.
100% Hit Chance
Defy gravity, leaping high up in the air and becoming unattackable for one round.
On the next round, pound the ground, dealing 315 Mechanical damage to the enemy and half that damage to their backline pets.
100% Hit Chance
Burrow under the ground, becoming unattackable for one round.
On the next round, you attack, dealing 591 Beast damage.
Avoids enemy attacks made during the round it is used.
This ability always goes first.
Fly up high, becoming unattackable for one turn.
On the next turn, you attack, dealing 591 Dragonkin damage.
100% Hit Chance
Submerges, becoming unattackable for one round.
On the next round, you attack, dealing 591 Aquatic damage.
Increases your chance to dodge an attack by 100%.
Lasts 1 round.
100% Hit Chance
Leap up high, becoming unattackable for one round.
On the next round, you attack, dealing 591 Critter damage.
Increases your chance to dodge an attack by 100%.
Lasts 1 round.
Enter an ethereal state, avoiding all attacks the round it is used.
This ability always goes first.
Fade into a cloud of mist, increasing your chance to dodge by 100%.
Lasts 1 round.
The user fades away, avoiding the opponent's attack. The user then swaps with a random pet.
The user feigns death, avoiding the opponent's attack. The user then swaps automatically with your highest health pet.
100% Hit Chance
Submerges into a puddle of ooze, becoming unattackable for one round.
On the next round, you attack, dealing 788 Magic damage.
100% Hit Chance
Leap up high, becoming unattackable for one round.
On the next round, you attack, dealing 591 Humanoid damage.
100% Hit Chance
Launch up high, becoming unattackable for one round.
On the next round, you attack, dealing 591 Mechanical damage.
100% Hit Chance
Fly up high, becoming unattackable for one round.
On the next round, you attack, dealing 591 Flying damage.
100% Hit Chance
Launch up high, becoming unattackable for one round.
On the next round, you impact, dealing 591 Magic damage.
Phase out, increasing your chance to dodge by 100%.
Lasts 1 round.
The user jumps through a magical portal, avoiding the opponent's attack. The user then swaps automatically with your highest health pet.
100% Hit Chance
Fly up high, becoming unattackable for one round.
On the next round, you attack, dealing 591 Dragonkin damage.
Look adorable, becoming unattackable for 2 rounds. During this time, Puppies of the Flame attack the opponent, dealing 98 Elemental damage each round.
Increases your chance to dodge an attack by 100%.
Lasts 1 round.
The caster returns to death, avoiding the opponent's attack. The user then swaps automatically with your lowest health pet.
Avoids enemy attacks made against your team during the round it is used.
This ability always goes first.