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19 abilities total. Also browse abilities by family.


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1-19 of 19
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Amplify Magic
Amplify Magic
3 Round Cooldown

Increases the damage done by your team by 50% for 2 rounds.

Black Claw
Black Claw

Adds 98.5 damage to every attack against the target.

 

Lasts 3 rounds.

Competitive Spirit
Competitive Spirit

Deals 197 Magic damage and increases your damage dealt by 25% for 3 rounds.


Vs. Flying

Vs. Mechanical
Crystal Overload
Crystal Overload
1 Round Cooldown

Your next attack made within 2 rounds deals double damage, but deals 197 Elemental damage to you.

Darkmoon Curse
Darkmoon Curse
4 Round Cooldown

Deals 197 Magic damage, reduces the target's damage by 25% for 2 rounds and increases the user's damage by 25% for 2 rounds.


Vs. Flying

Vs. Mechanical
Drain Power
Drain Power
4 Round Cooldown

Deals 197 Magic damage, reduces the target's damage by 25% for 2 rounds and increases the user's damage by 25% for 2 rounds.


Vs. Flying

Vs. Mechanical
Focus Chi
Focus Chi
1 Round Cooldown

Increases the damage of your next attack made within 1 round by 100%.

Frenzyheart Brew
Frenzyheart Brew

A fierce brew enrages the user, causing them to attack, dealing 197 Humanoid damage and increasing the damage they deal by 25% for 3 rounds.


Vs. Dragonkin

Vs. Beast
Heartbroken
Heartbroken
2 Round Cooldown

Next round you take 50% additional damage. If hurt, you will deal 100% additional damage for 2 rounds.

Inner Vision
Inner Vision
1 Round Cooldown

Increases damage by 100% for 1 round.

Prowl
Prowl
5 Round Cooldown

Reduces your speed by 30% and increases the damage of your next attack made within 2 rounds by 150%.

Pump
Pump

First use: Increases your damage dealt by 10%.

 

Second use: Blasts the target with a surge of water, dealing 886 Aquatic damage.


Vs. Elemental

Vs. Magic
Rabid Strike
Rabid Strike

Deals 256 Undead damage and turns the target rabid for 3 rounds.

 

While rabid, the target deals 25% additional damage and receives 50% additional damage.


Vs. Humanoid

Vs. Aquatic
Roar
Roar

A fierce roar deals 197 Beast damage and enrages the user, increasing the damage they deal by 25% for 3 rounds.


Vs. Critter

Vs. Flying
Roll
Roll

Lil' Deathwing performs a flying roll, dealing 197 Dragonkin damage and enraging the user, increasing the damage they deal by 25% for 3 rounds.


Vs. Magic

Vs. Undead
Shriek
Shriek

Lets out a loud shriek, dealing 197 Dragonkin damage and reducing the damage the target deals by 25% for 3 rounds.


Vs. Magic

Vs. Undead
Supercharge
Supercharge
3 Round Cooldown

Increases the damage of your next attack made within 1 round by 125%.

Trumpet Strike
Trumpet Strike

Enrages the user, causing them to attack, dealing 197 Beast damage and increasing the damage they deal by 25% for 3 rounds.


Vs. Critter

Vs. Flying
Wind-Up
Wind-Up

First use: Increases your damage dealt by 10%.

 

Second use: Unleashes a flurry of attacks, dealing 886 Mechanical damage.


Vs. Beast

Vs. Elemental
1-19 of 19
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