Filter Pet Abilities by...
22 abilities total. Also browse abilities by family.
100% Hit Chance
Stun the target for 1 round.
100% Hit Chance
Stun the target for 1 round.
100% Hit Chance
Stun the target for 1 round.
100% Hit Chance
Seals the target in crystal, stunning them for 1 round.
85% Hit Chance
Deals 591 Elemental damage and has a 25% chance to stun the target for 1 round.
The chance to stun becomes 100% if the target is Chilled .
100% Hit Chance
Launches an elementium bolt at the enemy team.
After 3 rounds, the bolt strikes, causing the current enemy pet to take 591 Dragonkin damage and become stunned for 1 round.
100% Hit Chance
Deals 197 Aquatic damage and has a 25% chance to transform the target into a frog for 1 round.
Damage increases by 98 each time it hits. Max 492 Aquatic damage.
95% Hit Chance
Deals 591 Humanoid damage.
Has a 95% chance to stun the target for 1 round if the target is Blinded .
100% Hit Chance
Causes a water geyser to form under the enemy team.
After 3 rounds, the geyser erupts, causing the current enemy pet to take 689 Elemental damage and be stunned for 1 round.
95% Hit Chance
Deals 591 Beast damage and has a 25% chance to stun the target.
100% Hit Chance
Stun the target for 1 round.
95% Hit Chance
Deals 433 Beast damage.
If the user is faster than the target, they have a 50% chance to be trampled and lose their turn.
100% Hit Chance
Launches an orb of freezing energy at the target.
After 3 rounds, the ice hits, causing the current enemy pet to take 591 Elemental damage and be stunned for 1 round.
100% Hit Chance
Stun the target for 1 round.
95% Hit Chance
Fires a perfumed arrow, dealing 433 Humanoid damage and has a 25% chance to stun the target for 1 round.
95% Hit Chance
Stone spikes erupt from the ground, dealing 591 Elemental damage and has a 25% chance to stun the target.
100% Hit Chance
Deals 295 Mechanical damage and has a 25% chance to stun the target for 1 round.
95% Hit Chance
Deals 591 Mechanical damage and has a 25% chance to stun the target for 1 round.
95% Hit Chance
Deals 591 Magic damage and has a 25% chance to stun the target.
100% Hit Chance
Plants a seed in the enemy.
After 3 rounds, the seed blooms, causing the current enemy pet to take 591 Elemental damage and be stunned for 1 round.
95% Hit Chance
Blasts the opponent with a pillar of holy fire, dealing 492 Humanoid damage and has a 25% chance to stun the target for 1 round.
The chance to stun is increased to 100% if the weather is Darkness.
100% Hit Chance
Causes the ground beneath the enemy team to tremble.
After 2 rounds, the ground erupts for 2 rounds, causing the current enemy pet to take 334 Elemental damage and have a 25% chance to be stunned for 1 round.




