Elemental Pet Abilities
100% Hit Chance
Calls forth a cool autumn breeze, which restores 236 health to all allies and reduces the enemy team's hit chance by 25% for 2 rounds.
50% Hit Chance
Deals 788 Elemental damage.
This attack goes first if the weather is a Blizzard.
100% Hit Chance
Chills the air around the enemy, causing them to be afflicted with Frostbite each round for 3 rounds. Frostbite's damage grows until the pet is swapped.
Blistering Cold lasts for 4 rounds. Persists through pet swaps.
90% Hit Chance
Blasts the enemy with fire, dealing 472 Elemental damage.
100% Hit Chance
Deals 492 Elemental damage and causes a Blizzard for 9 rounds.
During a Blizzard, all pets are considered Chilled .
Restores 394 health plus half of the last hit taken by the user.
95% Hit Chance
Deals 591 Elemental damage.
Deals 197 Elemental additional damage if the target is Burning .
Your next attack made within 2 rounds deals double damage, but deals 197 Elemental damage to you.
If killed on the next round, you are reborn with full health, but lose 20% health per round.
95% Hit Chance
Engulfs the enemy in dark flame, dealing 492 Elemental damage and causing the target to receive 50% less healing for 2 rounds.
85% Hit Chance
Deals 591 Elemental damage and has a 25% chance to stun the target for 1 round.
The chance to stun becomes 100% if the target is Chilled .
100% Hit Chance
Deals 394 Elemental damage.
Deals double damage if the user has lower health.
100% Hit Chance
Causes a thick nest of vines to begin growing around the enemy team.
Next round, the opponent's pet will take 591 Elemental damage and be rooted for 2 rounds.
100% Hit Chance
Deals 216 Elemental damage instantly. The enemy Burns for 98 additional Elemental damage per round for 4 rounds.
100% Hit Chance
Turns the battlefield into a raging inferno, dealing 295 Elemental damage.
Fire continues to Burn the enemy dealing 98 Elemental damage each round for 2 rounds.
100% Hit Chance
Turns the battlefield into a raging inferno, dealing 295 Elemental damage.
Fire continues to Burn the enemy dealing 98 Elemental damage each round for 2 rounds.
100% Hit Chance
Deals 394 Elemental damage and prevents the target from fleeing for 2 rounds.
While rooted the target is Chilled .
100% Hit Chance
Chills the target, dealing 197 Elemental damage and reducing their speed by 25% for 2 rounds.
95% Hit Chance
Spits a blast of ice at the target, dealing 433 Elemental damage.
100% Hit Chance
Causes a water geyser to form under the enemy team.
After 3 rounds, the geyser erupts, causing the current enemy pet to take 689 Elemental damage and be stunned for 1 round.
Deals 34 Elemental damage each time you are take direct damage.
Lasts 3 rounds.
95% Hit Chance
Deals 492 Elemental damage to the enemy.
Deals 98 additional damage to the enemy team if the target is Chilled .
Creates an ice wall that blocks two attacks. Allied and enemy attacks both count.
100% Hit Chance
Splashes the enemy with freezing damage, dealing 295 Elemental damage.
Deals 197 additional damage if the target is Chilled .
100% Hit Chance
Launches an orb of freezing energy at the target.
After 3 rounds, the ice hits, causing the current enemy pet to take 591 Elemental damage and be stunned for 1 round.




